Bug Fixes/Optimizations:
- Made the camera when talking to shopkeepers zoom in and out smoother (especially with Dwarven shopkeepers)
- Fixed quest info that would refer to the Khenmoore Flatlands as the Khenmoore Woods
- Fixed the misspelling of “The Hills of Delvenaugh”
- Fixed an issue with the Quickness buff that would cause slowness if you harvested while the buff was active
- Fixed an issue with the Quickness buff that would cause it to sometimes not activate properly when entering an area or loading a save with the buff already active
- The “House Blend” questline can now be completed once again with the new farming system
- Fixed an issue that would cause freezes if you rapidly clicked the crafting button when smelting
- Optimized villager spawns at the player’s stronghold
- Village buildings should now more reliably spawn NPCs
- Fixed an issue that would cause the first-placed themed decor item to grant double theme EXP
- Fixed the decoration “Shop Stall 6” granting irrelevant resources upon demolition
- Fixed an issue that would sometimes cause the player to spawn at their stronghold after taking an airship to another city
- Fixed an issue with the overworld airship that would force players to board the airship after disembarking from the airship during flight
- Fixed an issue with all necromancer spike decorations not updating to the correct material after being hovered over
- Fixed farming plots not decreasing village EXP when deleted
- Player can no longer move when smelting/weaponsmithing/engineering
- Metal Lightposts now produce light correctly
- Players can no longer place decorations on or too close to the village overview board, donation box, or decoration table. This should prevent players from locking themselves out of those features with placed decorations.
- Fixed an issue with the guild rank title not showing properly in the guild overview screen
Additions:
- Added new potion drinking animation
- Added new shopkeeper spawn points for the player village, allowing players to create vendor stalls. Different vendors spawn based on your village's theme levels.
- Added option to disable head bobbing
- Added option to disable ALL screen shakes
- Added 140+ new village decorations
- Crate stacks (x4)
- Firewood Pile
- Stone Lantern
- Standing Torch
- New trees (x7)
- Dead trees (x7)
- Bushes (x6)
- Grass types (x4)
- Rocks (x5)
- Cairn (x3)
- Stacked stones (x3)
- Monolith stone
- Archery targets (x2)
- Arrow barrel
- Tanning rack
- Hunters Campfire
- Fish Rack (Large)
- Fish Rack (Small)
- Fish Bucket
- Training dummies (x4)
- Weapon racks (x2)
- Warrior statues (x2)
- Arcane statues (x2)
- Prayer Candles
- Chapter Banner
- Divine Vessel
- Shrine Archway
- Necro Lantern
- Bone piles (x3)
- Wooden Table 4
- Wooden Table 5
- Hunter Statues (x5)
- Carts (x3)
- Fountains (x2)
- Wells (x3)
- Wagon
- Cauldron
- Buckets (x2)
- Barrel stacks (x4)
- Barrel
- Wooden Archways (x2)
- Baskets (x2)
- Benches (x5)
- Gibbet
- Gargoyles (x2)
- Crypt
- Coffins (x2)
- Glowing mushrooms (x3)
- Logs (x4)
- Gazebo
- Gazebo Wall
- Barrel Target
- Sacks (x2)
- Catapult
- Mortar
- Cannon Balls
- Bard Spawner
- Rabbit Spawner
- Deer Spawner
- Horse Spawner
- Hitching Post
- Hay Stacks (x4)
- Bard Statues (x2)
- Signs (x3)
- Chairs (x4)
- Stool
Adjustments:
- Added a bit more detail to some parts of the overworld
- If deploying a zipline on an invalid surface, the skill will now immediately reset
- Reduced SFX for Rock Fists
- Reduced attack screen shake (especially for unarmed attacks
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